![]() Instead, I was focused on setting up fun traps for my opponents to stumble into. For my 12-year-old brain, it was too much info to handle. Zerglings and Hydras, Marines and Siege Tanks, Carriers and Arbiters… but I just didn’t really execute them. The concept of using unit combos was nearly alien to me.ĭon’t get me wrong – I knew of combos. I had known from experience that my multiplayer skills weren’t that good – and I had an extremely hard time even against the computer. However, I was scared off from the multiplayer side of it. Intricate story and great game-play, these were the things I came to expect from Blizzard Entertainment. The game had so much to offer – probably too much for a 12-year-old. ![]() When I first played Starcraft back in 1998, I was enthralled.
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